[SDK][Steam] Вместо проекций черный экран?
Для тех у кого официальный сдк - у многих после очередного косячного обновления Valve, хаммер перестал корректно работать, все 4 проекции ничего не показывают (нет, это не "не поставленная камера"). Всё это происходит из за этих маков и переноса игр на более новый движок...
Короче, решил выложить свое решение, если кого-то эта проблема беспокоит, может пригодиться.
1. Идёте в
2. Открываете
Оффтоп
4. И теперь файл выглядит примерно вот
Оффтоп
Для тех у кого официальный сдк - у многих после очередного косячного обновления Valve, хаммер перестал корректно работать, все 4 проекции ничего не показывают (нет, это не "не поставленная камера"). Всё это происходит из за этих маков и переноса игр на более новый движок...
Короче, решил выложить свое решение, если кого-то эта проблема беспокоит, может пригодиться.
1. Идёте в
Код:
D:\Program Files\Steam\steamapps\ваш_аккаунт\sourcesdk\bin\orangebox\bin
3. Вручную вбиваете конфиг нужной вам игры, например HL2:EP1Код:"Configs" { "Games" { "Portal" { "GameDir" "d:\program files\steam\steamapps\aspik76\portal\portal" "hammer" { "GameData0" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\portal.fgd" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.250000" "DefaultLightmapScale" "16" "GameExe" "d:\program files\steam\steamapps\aspik76\portal\hl2.exe" "DefaultSolidEntity" "func_detail" "DefaultPointEntity" "info_player_start" "BSP" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vbsp.exe" "Vis" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vvis.exe" "Light" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vrad.exe" "GameExeDir" "d:\program files\steam\steamapps\aspik76\portal" "MapDir" "d:\program files\steam\steamapps\aspik76\sourcesdk_content\portal\mapsrc" "BSPDir" "d:\program files\steam\steamapps\aspik76\portal\portal\maps" "CordonTexture" "tools\toolsskybox" "MaterialExcludeCount" "0" } } "Team Fortress 2" { "GameDir" "d:\program files\steam\steamapps\aspik76\team fortress 2\tf" "hammer" { "GameData0" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\tf.fgd" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.250000" "DefaultLightmapScale" "16" "GameExe" "d:\program files\steam\steamapps\aspik76\team fortress 2\hl2.exe" "DefaultSolidEntity" "func_detail" "DefaultPointEntity" "info_player_teamspawn" "BSP" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vbsp.exe" "Vis" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vvis.exe" "Light" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vrad.exe" "GameExeDir" "d:\program files\steam\steamapps\aspik76\team fortress 2" "MapDir" "d:\program files\steam\steamapps\aspik76\sourcesdk_content\tf\mapsrc" "BSPDir" "d:\program files\steam\steamapps\aspik76\team fortress 2\tf\maps" "CordonTexture" "tools\toolsskybox" "MaterialExcludeCount" "0" } } "Day of Defeat: Source" { "GameDir" "d:\program files\steam\steamapps\aspik76\day of defeat source\dod" "hammer" { "GameData0" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\dod.fgd" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.250000" "DefaultLightmapScale" "16" "GameExe" "d:\program files\steam\steamapps\aspik76\day of defeat source\hl2.exe" "DefaultSolidEntity" "func_detail" "DefaultPointEntity" "info_player_allies" "BSP" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vbsp.exe" "Vis" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vvis.exe" "Light" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vrad.exe" "GameExeDir" "d:\program files\steam\steamapps\aspik76\day of defeat source" "MapDir" "d:\program files\steam\steamapps\aspik76\sourcesdk_content\dod\mapsrc" "BSPDir" "d:\program files\steam\steamapps\aspik76\day of defeat source\dod\maps" "CordonTexture" "tools\toolsskybox" "MaterialExcludeCount" "0" } } } "SDKVersion" "4" }
Код:
"Episode 1"
{
"GameDir" "d:\program files\steam\steamapps\aspik76\half-life 2 episode one\episodic"
"hammer"
{
"GameData0" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\halflife2.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "d:\program files\steam\steamapps\aspik76\half-life 2 episode one\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "info_player_start"
"BSP" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vbsp.exe"
"Vis" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vvis.exe"
"Light" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vrad.exe"
"GameExeDir" "d:\program files\steam\steamapps\aspik76\half-life 2 episode one"
"MapDir" "d:\program files\steam\steamapps\aspik76\sourcesdk_content\hl2\mapsrc"
"BSPDir" "d:\program files\steam\steamapps\aspik76\half-life 2 episode one\episodic\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}
5. Открываете SDK Laucher и выбираете Source Engine 2009 \ Episode 1Код:"Configs" { "Games" { "Portal" { "GameDir" "d:\program files\steam\steamapps\aspik76\portal\portal" "hammer" { "GameData0" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\portal.fgd" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.250000" "DefaultLightmapScale" "16" "GameExe" "d:\program files\steam\steamapps\aspik76\portal\hl2.exe" "DefaultSolidEntity" "func_detail" "DefaultPointEntity" "info_player_start" "BSP" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vbsp.exe" "Vis" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vvis.exe" "Light" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vrad.exe" "GameExeDir" "d:\program files\steam\steamapps\aspik76\portal" "MapDir" "d:\program files\steam\steamapps\aspik76\sourcesdk_content\portal\mapsrc" "BSPDir" "d:\program files\steam\steamapps\aspik76\portal\portal\maps" "CordonTexture" "tools\toolsskybox" "MaterialExcludeCount" "0" } } "Team Fortress 2" { "GameDir" "d:\program files\steam\steamapps\aspik76\team fortress 2\tf" "hammer" { "GameData0" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\tf.fgd" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.250000" "DefaultLightmapScale" "16" "GameExe" "d:\program files\steam\steamapps\aspik76\team fortress 2\hl2.exe" "DefaultSolidEntity" "func_detail" "DefaultPointEntity" "info_player_teamspawn" "BSP" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vbsp.exe" "Vis" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vvis.exe" "Light" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vrad.exe" "GameExeDir" "d:\program files\steam\steamapps\aspik76\team fortress 2" "MapDir" "d:\program files\steam\steamapps\aspik76\sourcesdk_content\tf\mapsrc" "BSPDir" "d:\program files\steam\steamapps\aspik76\team fortress 2\tf\maps" "CordonTexture" "tools\toolsskybox" "MaterialExcludeCount" "0" } } "Episode 1" { "GameDir" "d:\program files\steam\steamapps\aspik76\half-life 2 episode one\episodic" "hammer" { "GameData0" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\halflife2.fgd" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.250000" "DefaultLightmapScale" "16" "GameExe" "d:\program files\steam\steamapps\aspik76\half-life 2 episode one\hl2.exe" "DefaultSolidEntity" "func_detail" "DefaultPointEntity" "info_player_start" "BSP" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vbsp.exe" "Vis" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vvis.exe" "Light" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vrad.exe" "GameExeDir" "d:\program files\steam\steamapps\aspik76\half-life 2 episode one" "MapDir" "d:\program files\steam\steamapps\aspik76\sourcesdk_content\hl2\mapsrc" "BSPDir" "d:\program files\steam\steamapps\aspik76\half-life 2 episode one\episodic\maps" "CordonTexture" "tools\toolsskybox" "MaterialExcludeCount" "0" } } "Day of Defeat: Source" { "GameDir" "d:\program files\steam\steamapps\aspik76\day of defeat source\dod" "hammer" { "GameData0" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\dod.fgd" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.250000" "DefaultLightmapScale" "16" "GameExe" "d:\program files\steam\steamapps\aspik76\day of defeat source\hl2.exe" "DefaultSolidEntity" "func_detail" "DefaultPointEntity" "info_player_allies" "BSP" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vbsp.exe" "Vis" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vvis.exe" "Light" "d:\program files\steam\steamapps\aspik76\sourcesdk\bin\orangebox\bin\vrad.exe" "GameExeDir" "d:\program files\steam\steamapps\aspik76\day of defeat source" "MapDir" "d:\program files\steam\steamapps\aspik76\sourcesdk_content\dod\mapsrc" "BSPDir" "d:\program files\steam\steamapps\aspik76\day of defeat source\dod\maps" "CordonTexture" "tools\toolsskybox" "MaterialExcludeCount" "0" } } } "SDKVersion" "4" }
Вкладення
-
115.5 КБ Перегляди: 791
-
212 КБ Перегляди: 821
Останнє редагування: