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Проблема с небом!помогите..8(

Kotenok

New member
22.03.08
5
0
0
Проблема с небом!помогите..8(

Ранше я компилировал через Hammer и оно всё было норм,а щас чтото сделал и не загружается!причина:
Сама карта грузитсо,а если добавляю небо то ошыбка!
помогите плз... :(
если поможет я для CS 1.6 делаю..
 

Sadi

Шестиструнный Самурай
17.06.05
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  • Спец медаль MC
  • Золотая медаль 221
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лог компила дай

з.ы Жи - Ши пишется с буквой И
 

Kotenok

New member
22.03.08
5
0
0
** Executing...
** Command: Change Directory
** Parameters: "C:\D=\Counter-Strike"


** Executing...
** Command: C:\D_D344~1\Hammer\ZHLT\hlcsg.exe
** Parameters: "c:\d=\hammer\zhlt\mash"

hlcsg v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\D_D344~1\Hammer\ZHLT\hlcsg.exe c:\d=\hammer\zhlt\mash
Entering c:\d=\hammer\zhlt\mash.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
40%...Error: Entity 0, Brush 10: outside world(+/-4096): (-16,-4112,396)-(4112,-1216,500)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 10: outside world(+/-4096): (-16,-4112,396)-(4112,-1216,500)
Error: Entity 0, Brush 10: outside world(+/-4096): (-32,-4128,400)-(4128,-1200,496)
Error: Entity 0, Brush 10: outside world(+/-4096): (-32,-4128,400)-(4128,-1200,496)
Error: Entity 0, Brush 10: outside world(+/-4096): (-16,-4112,414)-(4112,-1216,482)
Error: Entity 0, Brush 10: outside world(+/-4096): (-16,-4112,414)-(4112,-1216,482)
50%...Error: Entity 0, Brush 11: outside world(+/-4096): (-16,-4112,-4132)-(4112,-1216,-4028)
Error: Entity 0, Brush 11: outside world(+/-4096): (-16,-4112,-4132)-(4112,-1216,-4028)
Error: Entity 0, Brush 11: outside world(+/-4096): (-16,-4112,-4132)-(4112,-1216,-4028)
Error: Entity 0, Brush 11: outside world(+/-4096): (-32,-4128,-4128)-(4128,-1200,-4032)
Error: Entity 0, Brush 11: outside world(+/-4096): (-32,-4128,-4128)-(4128,-1200,-4032)
Error: Entity 0, Brush 11: outside world(+/-4096): (-32,-4128,-4128)-(4128,-1200,-4032)
Error: Entity 0, Brush 11: outside world(+/-4096): (-16,-4112,-4114)-(4112,-1216,-4046)
Error: Entity 0, Brush 11: outside world(+/-4096): (-16,-4112,-4114)-(4112,-1216,-4046)
Error: Entity 0, Brush 11: outside world(+/-4096): (-16,-4112,-4114)-(4112,-1216,-4046)
Error: Entity 0, Brush 12: outside world(+/-4096): (-16,-4112,-4100)-(48,-1216,468)
Error: Entity 0, Brush 12: outside world(+/-4096): (-16,-4112,-4100)-(48,-1216,468)
Error: Entity 0, Brush 12: outside world(+/-4096): (-32,-4128,-4096)-(64,-1200,464)
Error: Entity 0, Brush 12: outside world(+/-4096): (-16,-4112,-4082)-(48,-1216,450)
Error: Entity 0, Brush 13: outside world(+/-4096): (4048,-4112,-4100)-(4112,-1216,468)
Error: Entity 0, Brush 13: outside world(+/-4096): (4048,-4112,-4100)-(4112,-1216,468)
Error: Entity 0, Brush 13: outside world(+/-4096): (4048,-4112,-4100)-(4112,-1216,468)
Error: Entity 0, Brush 13: outside world(+/-4096): (4032,-4128,-4096)-(4128,-1200,464)
Error: Entity 0, Brush 13: outside world(+/-4096): (4032,-4128,-4096)-(4128,-1200,464)
Error: Entity 0, Brush 13: outside world(+/-4096): (4048,-4112,-4082)-(4112,-1216,450)
Error: Entity 0, Brush 13: outside world(+/-4096): (4048,-4112,-4082)-(4112,-1216,450)
Error: Entity 0, Brush 14: outside world(+/-4096): (16,-1280,-4100)-(4080,-1216,468)
Error: Entity 0, Brush 15: outside world(+/-4096): (16,-4112,-4100)-(4080,-4048,468)
Error: Entity 0, Brush 15: outside world(+/-4096): (16,-4112,-4100)-(4080,-4048,468)
Error: Entity 0, Brush 15: outside world(+/-4096): (0,-4128,-4096)-(4096,-4032,464)
Error: Entity 0, Brush 15: outside world(+/-4096): (16,-4112,-4082)-(4080,-4048,450)
Error: Entity 0, Brush 16: outside world(+/-4096): (-16,-4112,396)-(4112,-1216,500)
Error: Entity 0, Brush 16: outside world(+/-4096): (-16,-4112,396)-(4112,-1216,500)
Error: Entity 0, Brush 16: outside world(+/-4096): (-32,-4128,400)-(4128,-1200,496)
Error: Entity 0, Brush 16: outside world(+/-4096): (-32,-4128,400)-(4128,-1200,496)
Error: Entity 0, Brush 16: outside world(+/-4096): (-16,-4112,414)-(4112,-1216,482)
Error: Entity 0, Brush 16: outside world(+/-4096): (-16,-4112,414)-(4112,-1216,482)
Error: Entity 0, Brush 17: outside world(+/-4096): (-16,-4112,-4132)-(4112,-1216,-4028)
Error: Entity 0, Brush 17: outside world(+/-4096): (-16,-4112,-4132)-(4112,-1216,-4028)
Error: Entity 0, Brush 17: outside world(+/-4096): (-16,-4112,-4132)-(4112,-1216,-4028)
Error: Entity 0, Brush 17: outside world(+/-4096): (-32,-4128,-4128)-(4128,-1200,-4032)
Error: Entity 0, Brush 17: outside world(+/-4096): (-32,-4128,-4128)-(4128,-1200,-4032)
Error: Entity 0, Brush 17: outside world(+/-4096): (-32,-4128,-4128)-(4128,-1200,-4032)
Error: Entity 0, Brush 17: outside world(+/-4096): (-16,-4112,-4114)-(4112,-1216,-4046)
Error: Entity 0, Brush 17: outside world(+/-4096): (-16,-4112,-4114)-(4112,-1216,-4046)
Error: Entity 0, Brush 17: outside world(+/-4096): (-16,-4112,-4114)-(4112,-1216,-4046)
Error: Entity 0, Brush 18: outside world(+/-4096): (-16,-4112,-4100)-(48,-1216,468)
Error: Entity 0, Brush 18: outside world(+/-4096): (-16,-4112,-4100)-(48,-1216,468)
Error: Entity 0, Brush 18: outside world(+/-4096): (-32,-4128,-4096)-(64,-1200,464)
Error: Entity 0, Brush 18: outside world(+/-4096): (-16,-4112,-4082)-(48,-1216,450)
Error: Entity 0, Brush 19: outside world(+/-4096): (4048,-4112,-4100)-(4112,-1216,468)
Error: Entity 0, Brush 19: outside world(+/-4096): (4048,-4112,-4100)-(4112,-1216,468)
Error: Entity 0, Brush 19: outside world(+/-4096): (4048,-4112,-4100)-(4112,-1216,468)
Error: Entity 0, Brush 19: outside world(+/-4096): (4032,-4128,-4096)-(4128,-1200,464)
Error: Entity 0, Brush 19: outside world(+/-4096): (4032,-4128,-4096)-(4128,-1200,464)
Error: Entity 0, Brush 19: outside world(+/-4096): (4048,-4112,-4082)-(4112,-1216,450)
Error: Entity 0, Brush 19: outside world(+/-4096): (4048,-4112,-4082)-(4112,-1216,450)
90%...Error: Entity 0, Brush 20: outside world(+/-4096): (16,-1280,-4100)-(4080,-1216,468)
Error: Entity 0, Brush 21: outside world(+/-4096): (16,-4112,-4100)-(4080,-4048,468)
Error: Entity 0, Brush 21: outside world(+/-4096): (16,-4112,-4100)-(4080,-4048,468)
Error: Entity 0, Brush 21: outside world(+/-4096): (0,-4128,-4096)-(4096,-4032,464)
Error: Entity 0, Brush 21: outside world(+/-4096): (16,-4112,-4082)-(4080,-4048,450)
(0.78 seconds)

----- END hlcsg -----




** Executing...
** Command: C:\D_D344~1\Hammer\ZHLT\hlbsp.exe
** Parameters: "c:\d=\hammer\zhlt\mash"

hlbsp v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\D_D344~1\Hammer\ZHLT\hlbsp.exe c:\d=\hammer\zhlt\mash
>> There was a problem compiling the map.
>> Check the file c:\d=\hammer\zhlt\mash.log for the cause.

----- END hlbsp -----




** Executing...
** Command: C:\D_D344~1\Hammer\ZHLT\hlvis.exe
** Parameters: "c:\d=\hammer\zhlt\mash"

hlvis v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\D_D344~1\Hammer\ZHLT\hlvis.exe c:\d=\hammer\zhlt\mash
>> There was a problem compiling the map.
>> Check the file c:\d=\hammer\zhlt\mash.log for the cause.

----- END hlvis -----




** Executing...
** Command: C:\D_D344~1\Hammer\ZHLT\hlrad.exe
** Parameters: "c:\d=\hammer\zhlt\mash"

hlrad v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\D_D344~1\Hammer\ZHLT\hlrad.exe c:\d=\hammer\zhlt\mash
>> There was a problem compiling the map.
>> Check the file c:\d=\hammer\zhlt\mash.log for the cause.

----- END hlrad -----




** Executing...
** Command: Copy File
** Parameters: "c:\d=\hammer\zhlt\mash.bsp" "C:\D=\Counter-Strike\cstrike\maps\mash.bsp"

The command failed. Windows reported the error:
"Íå óäàåòñÿ íàéòè óêàçàííûé ôàéë."

** Executing...
** Command: Copy File
** Parameters: "c:\d=\hammer\zhlt\mash.pts" "C:\D=\Counter-Strike\cstrike\maps\mash.pts"

The command failed. Windows reported the error:
"Íå óäàåòñÿ íàéòè óêàçàííûé ôàéë."

** Executing...
** Command: C:\D_D344~1\COUNTE~1\hl.exe
** Parameters: +map "mash" -game cstrike -dev -console +deathmatch 1

Post automatically merged:

это оно?
 

Kotenok

New member
22.03.08
5
0
0
пасиба буду пробывать)

Post automatically merged:

подошло пасиба)кстати проблема была в том что небо слишком близко к границам)
 
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