** Executing...
** Command: Change Directory
** Parameters: C:\Counter-Strike 1.6
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Valve Hammer Editor\maps\Map3.map" "C:\Counter-Strike 1.6\cstrike\maps\Map3.map"
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe
** Parameters: "C:\Counter-Strike 1.6\cstrike\maps\Map3"
hlcsg v3.4 VL33 (Feb 2 2014)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe "C:\Counter-Strike 1.6\cstrike\maps\Map3"
Arguments: "C:\Counter-Strike 1.6\cstrike\maps\Map3" -low -wadautodetect
Entering C:\Counter-Strike 1.6\cstrike\maps\Map3.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
reset logfile [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
max lighting memory [ 50331648 ] [ 50331648 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ off ] [ off ]
clip hull type [ simple ] [ simple ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
wad configuration file[ None ] [ None ]
wad.cfg group name [ None ] [ None ]
nullfile [ None ] [ None ]
nullify trigger [ on ] [ on ]
min surface area [ 0.000 ] [ 0.000 ]
brush union threshold [ 0.000 ] [ 0.000 ]
map scaling [ None ] [ None ]
light name optimize [ on ] [ on ]
UTF8 game_text [ on ] [ on ]
Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
CreateBrush:
(0.00 seconds)
CSGBrush:
(0.02 seconds)
added 2 additional animating textures.
Using Wadfile: \counter-strike 1.6\valve\halflife.wad
- Contains 3 used textures, 100.00 percent of map (3116 textures in wad)
Wad files required to run the map: "halflife.wad;"
Texture usage is at 0.06 mb (of 32.00 mb MAX)
0.11 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe
** Parameters: "C:\Counter-Strike 1.6\cstrike\maps\Map3"
hlbsp v3.4 VL33 (Feb 2 2014)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe "C:\Counter-Strike 1.6\cstrike\maps\Map3"
Arguments: "C:\Counter-Strike 1.6\cstrike\maps\Map3" -low -chart
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noinsidefill [ off ] [ off ]
noopt [ off ] [ off ]
no clipnode merging [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
nobrink [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
remove hull 2 [ off ] [ off ]
SolidBSP [hull 0] 13 (0.00 seconds)
BSP generation successful, writing portal file 'C:\Counter-Strike 1.6\cstrike\maps\Map3.prt'
SolidBSP [hull 1] 13 (0.00 seconds)
SolidBSP [hull 2] 13 (0.02 seconds)
SolidBSP [hull 3] 13 (0.00 seconds)
Reduced 18 clipnodes to 18
Reduced 6 texinfos to 6
Reduced 3 texdatas to 3 (136 bytes to 136)
Reduced 92 planes to 20
FixBrinks:
Increased 18 clipnodes to 18.
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/512 64/32768 ( 0.2% )
planes 20/32768 400/655360 ( 0.1% )
vertexes 64/65535 768/786420 ( 0.1% )
nodes 6/32767 144/786408 ( 0.0% )
texinfos 6/32767 240/1310680 ( 0.0% )
faces 54/65535 1080/1310700 ( 0.1% )
* worldfaces 54/32768 0/0 ( 0.2% )
clipnodes 18/32767 144/262136 ( 0.1% )
leaves 2/32760 56/917280 ( 0.0% )
* worldleaves 1/8192 0/0 ( 0.0% )
marksurfaces 54/65535 108/131070 ( 0.1% )
surfedges 232/512000 928/2048000 ( 0.0% )
edges 117/256000 468/1024000 ( 0.0% )
texdata [variable] 136/33554432 ( 0.0% )
lightdata [variable] 0/50331648 ( 0.0% )
visdata [variable] 0/8388608 ( 0.0% )
entdata [variable] 295/2097152 ( 0.0% )
* AllocBlock 1/64 0/0 ( 1.6% )
3 textures referenced
=== Total BSP file data space used: 4831 bytes ===
Wad files required to run the map: "halflife.wad;"
0.08 seconds elapsed
----- END hlbsp -----
** Executing...
** Command: C:\COUNTE~1.6\hl.exe
** Parameters: +map "Map3"