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vanno

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19.01.07
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помогите с глючком

** Executing...
** Command: "e:\SourceSDK\bin\vbsp.exe"
** Parameters: -game "E:\SourceSDK\hl2" "E:\sourcesdk_content\hl2\mapsrc\www"

Valve Software - vbsp.exe (Aug 4 2006)
1 threads
materialPath: E:\SourceSDK\hl2\materials
Loading E:\sourcesdk_content\hl2\mapsrc\www.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing E:\sourcesdk_content\hl2\mapsrc\www.prt...done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.

No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (2692 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 6 texinfos to 3
Reduced 2 texdatas to 2 (38 bytes to 38)
Writing E:\sourcesdk_content\hl2\mapsrc\www.bsp
0 seconds elapsed


** Executing...
** Command: "e:\SourceSDK\bin\vvis.exe"
** Parameters: -game "E:\SourceSDK\hl2" "E:\sourcesdk_content\hl2\mapsrc\www"

Valve Software - vvis.exe (May 22 2006)
1 threads
reading e:\sourcesdk_content\hl2\mapsrc\www.bsp
reading e:\sourcesdk_content\hl2\mapsrc\www.prt
10 portalclusters
13 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (0)
Optimized: 0 visible clusters (0.00%)
Total clusters visible: 68
Average clusters visible: 6
Building PAS...
Average clusters audible: 10
visdatasize:124 compressed from 160
writing e:\sourcesdk_content\hl2\mapsrc\www.bsp
0 seconds elapsed

** Executing...
** Command: "E:\SourceSDK\bin\vrad.exe"
** Parameters: -game "E:\SourceSDK\hl2" "E:\sourcesdk_content\hl2\mapsrc\www"


** Executing...
** Command: Copy File
** Parameters: "E:\sourcesdk_content\hl2\mapsrc\www.bsp" "e:\SourceSDK\hl2\maps\www.bsp"

при этом еще в Виндах и vrad.exe "вылетает", но карта запускается,
конечно без нормального света.
Как быть, господа?
 
Останнє редагування:

DustmaN

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this sounds like your standard "run map after compile" issue

in compile options make sure you de-select the option to run your map after compiling, after its compiled manualy open up the game and run the map

for unknown reasons no matter what you do it will always just crash if you get hammer to automaticly start the game

с интерлоперс.нет
попробуй, хз
 

vanno

New member
19.01.07
2
0
0
Небо менял, даже в установках карты поеазывал, вот мол берем этот файл, на диске таком то, ну и т.д. и т.п.. Одно пише "пошел на хутор". Но самое обидное из-за этого rad.exe летит в ошибку Винда, мол vrad.exe глюкнул, звони Гейсу.
 

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