d:\ultimate ssdk v3\sourcesdk_content\ep2\mapsrc\testmap.log
================ Log started [03.11.2015, 15:49:17] =================
Game Directory: "D:\Half-Life 2 Episode Two\ep2".
Current Map: "d:\ultimate ssdk v3\sourcesdk_content\ep2\mapsrc\testmap.vmf".
============ Started VBSP compilation [03.11.2015, 15:49:17] =============
Parameters: [None]
materialPath: D:\Half-Life 2 Episode Two\ep2\materials
Loading d:\ultimate ssdk v3\sourcesdk_content\ep2\mapsrc\testmap.vmf
Could not locate gameinfo.txt for Instance Remapping at gameinfo.txt
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10
0...1...2...3...4...5...6...7...8...9...10
Processing areas...
Done (0)
Building Faces...
Done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing d:\ultimate ssdk v3\sourcesdk_content\ep2\mapsrc\testmap.prt...
Building visibility clusters...
done (0)
material "skybox/sky_day01_01rt" not found.
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (2377 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 3 texinfos to 3
Reduced 1 texdatas to 1 (13 bytes to 13)
Writing d:\ultimate ssdk v3\sourcesdk_content\ep2\mapsrc\testmap.bsp
0 seconds elapsed