CSM.Dev

Plane with no normal (Без ID)

Всем привет ребят, опять эта гребанная ошибка...

CreateBrush:
Error: Entity 272, Brush 2, Side 1: plane with no normal
Error: plane with no normal
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem

До этого были какие-то еще гребанные ошибки с вертексами и прочим дерьмом, удалил...
Что теперь, я просто не понимаю, даже координат нету, в чем вообще проблема то?...
Полный текст лога...

[HIDE]
** Executing...
** Command: Change Directory
** Parameters: D:\cawa\2\Half-Life


** Executing...
** Command: Copy File
** Parameters: "D:\cawa\2\valve editor\Склад моих модов (в редактор)\Лабиринт\labirint1.map" "\labirint1.map"


** Executing...
** Command: D:\cawa\2\VALVEE~1\VALVEH~1.3\zhlt\59CF~1\hlcsg.exe
** Parameters: "\labirint1"

hlcsg v3.4 VL33 (Feb 2 2014)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: D:\cawa\2\VALVEE~1\VALVEH~1.3\zhlt\59CF~1\hlcsg.exe \labirint1
Arguments: \labirint1 -low -wadautodetect
Entering \labirint1.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
reset logfile [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
max lighting memory [ 50331648 ] [ 50331648 ]
priority [ Low ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ off ] [ off ]
clip hull type [ simple ] [ simple ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
wad configuration file[ None ] [ None ]
wad.cfg group name [ None ] [ None ]
nullfile [ None ] [ None ]
nullify trigger [ on ] [ on ]
min surface area [ 0.000 ] [ 0.000 ]
brush union threshold [ 0.000 ] [ 0.000 ]
map scaling [ None ] [ None ]
light name optimize [ on ] [ on ]
UTF8 game_text [ on ] [ on ]

Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]

CreateBrush:
Error: Entity 272, Brush 2, Side 1: plane with no normal
Error: plane with no normal
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem

(0.36 seconds)

----- END hlcsg -----




** Executing...
** Command: D:\cawa\2\VALVEE~1\VALVEH~1.3\zhlt\59CF~1\hlbsp.exe
** Parameters: "\labirint1"

hlbsp v3.4 VL33 (Feb 2 2014)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: D:\cawa\2\VALVEE~1\VALVEH~1.3\zhlt\59CF~1\hlbsp.exe \labirint1
Arguments: \labirint1 -low -chart
>> There was a problem compiling the map.
>> Check the file \labirint1.log for the cause.

----- END hlbsp -----




** Executing...
** Command: D:\cawa\2\VALVEE~1\VALVEH~1.3\zhlt\59CF~1\hlvis.exe
** Parameters: -fast "\labirint1"

g_fastvis = true
hlvis v3.4 VL33 (Feb 2 2014)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: D:\cawa\2\VALVEE~1\VALVEH~1.3\zhlt\59CF~1\hlvis.exe -fast \labirint1
Arguments: -fast \labirint1 -low
>> There was a problem compiling the map.
>> Check the file \labirint1.log for the cause.

----- END hlvis -----




** Executing...
** Command: D:\cawa\2\VALVEE~1\VALVEH~1.3\zhlt\A331~1\hlrad.exe
** Parameters: -extra "\labirint1"

hlrad v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: D:\cawa\2\VALVEE~1\VALVEH~1.3\zhlt\A331~1\hlrad.exe -extra \labirint1
>> There was a problem compiling the map.
>> Check the file \labirint1.log for the cause.

----- END hlrad -----
[/HIDE]