ошибка в компликтации
создал карту нажимаю компилировать и не находит файл bsp у меня steam должен все настройки сам вбивать
вот
** Executing...
** Command: "C:\Program Files\zhlt2\hlbsp.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\sazki2\counter-strike source\cstrike" -onlyents "C:\Users\Ãîñòü\Desktop\sdk ext 1.vmf"
Unknown option "-game"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-= hlbsp Options =-
-leakonly : Run BSP only enough to check for LEAKs
-subdivide # : Sets the face subdivide size
-maxnodesize # : Sets the maximum portal node size
-notjunc : Don't break edges on t-junctions (not for final runs)
-noclip : Don't process the clipping hull (not for final runs)
-nofill : Don't fill outside (will mask LEAKs) (not for final runs)
-texdata # : Alter maximum texture memory limit (in kb)
-chart : display bsp statitics
-low | -high : run program an altered priority level
-nolog : don't generate the compile logfiles
-threads # : manually specify the number of threads to run
-estimate : display estimated time during compile
-nonulltex : Don't strip NULL faces
-verbose : compile with verbose messages
-noinfo : Do not show tool configuration information
-dev # : compile with developer message
mapfile : The mapfile to compile
** Executing...
** Command: Copy File
** Parameters: "C:\Users\Ãîñòü\Desktop\sdk ext 1.bsp" "C:\Games\sdk ext 1.bsp"
The command failed. Windows reported the error:
"Íå óäàåòñÿ íàéòè óêàçàííûé ôàéë."
создал карту нажимаю компилировать и не находит файл bsp у меня steam должен все настройки сам вбивать
вот
** Executing...
** Command: "C:\Program Files\zhlt2\hlbsp.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\sazki2\counter-strike source\cstrike" -onlyents "C:\Users\Ãîñòü\Desktop\sdk ext 1.vmf"
Unknown option "-game"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-= hlbsp Options =-
-leakonly : Run BSP only enough to check for LEAKs
-subdivide # : Sets the face subdivide size
-maxnodesize # : Sets the maximum portal node size
-notjunc : Don't break edges on t-junctions (not for final runs)
-noclip : Don't process the clipping hull (not for final runs)
-nofill : Don't fill outside (will mask LEAKs) (not for final runs)
-texdata # : Alter maximum texture memory limit (in kb)
-chart : display bsp statitics
-low | -high : run program an altered priority level
-nolog : don't generate the compile logfiles
-threads # : manually specify the number of threads to run
-estimate : display estimated time during compile
-nonulltex : Don't strip NULL faces
-verbose : compile with verbose messages
-noinfo : Do not show tool configuration information
-dev # : compile with developer message
mapfile : The mapfile to compile
** Executing...
** Command: Copy File
** Parameters: "C:\Users\Ãîñòü\Desktop\sdk ext 1.bsp" "C:\Games\sdk ext 1.bsp"
The command failed. Windows reported the error:
"Íå óäàåòñÿ íàéòè óêàçàííûé ôàéë."