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Непонятно! Че и почему!?

querlo

New member
03.11.11
47
28
Непонятно! Че и почему!?

Привет! Я начинающий маппер ненадо меня обсирать и т.д.
Понимаю что этот вопрос нубовский но все же
Почему когда я скомплилировал карту у меня нету bsp!? А все остальное есть!
Вт лог:
Код:
** Executing...
** Command: Change Directory
** Parameters: "D:\Program Files\Counter-Strike 1.6"


** Executing...
** Command: C:\PROGRA~1\VALVEH~1\zhit\hlcsg.exe
** Parameters: "c:\documents and settings\viktor\ìîè äîêóìåíòû\zm_block_house"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\zhit\hlcsg.exe "c:\documents and settings\viktor\ìîè äîêóìåíòû\zm_block_house"
Entering c:\documents and settings\viktor\ìîè äîêóìåíòû\zm_block_house.map

Current hlcsg Settings
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       2 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
priority              [  Normal ] [  Normal ]

noclip                [     off ] [     off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...40%...70%... (0.02 seconds)
SetModelCenters:
80%...90%... (0.00 seconds)
CSGBrush:
10%...40%...70%... (0.11 seconds)

Using Wadfile: \program files\counter-strike 1.6\cstrike\cstrike.wad
 - Contains 0 used textures, 0.00 percent of map (123 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\cstrike\decals.wad
 - Contains 0 used textures, 0.00 percent of map (223 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\cstrike\cs_cbble.wad
 - Contains 0 used textures, 0.00 percent of map (61 textures in wad)
Error: Could not open wad file \documents and settings\viktor\ìîè äîêóìåíòû\halflife.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist



-----   END   hlcsg -----




** Executing...
** Command: C:\PROGRA~1\VALVEH~1\zhit\hlbsp.exe
** Parameters: "c:\documents and settings\viktor\ìîè äîêóìåíòû\zm_block_house"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\zhit\hlbsp.exe "c:\documents and settings\viktor\ìîè äîêóìåíòû\zm_block_house"
>> There was a problem compiling the map.
>> Check the file c:\documents and settings\viktor\ìîè äîêóìåíòû\zm_block_house.log for the cause.

-----   END   hlbsp -----




** Executing...
** Command: C:\PROGRA~1\VALVEH~1\zhit\hlvis.exe
** Parameters: "c:\documents and settings\viktor\ìîè äîêóìåíòû\zm_block_house"

hlvis v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\zhit\hlvis.exe "c:\documents and settings\viktor\ìîè äîêóìåíòû\zm_block_house"
>> There was a problem compiling the map.
>> Check the file c:\documents and settings\viktor\ìîè äîêóìåíòû\zm_block_house.log for the cause.

-----   END   hlvis -----




** Executing...
** Command: C:\PROGRA~1\VALVEH~1\zhit\hlrad.exe
** Parameters: "c:\documents and settings\viktor\ìîè äîêóìåíòû\zm_block_house"

hlrad v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\zhit\hlrad.exe "c:\documents and settings\viktor\ìîè äîêóìåíòû\zm_block_house"
>> There was a problem compiling the map.
>> Check the file c:\documents and settings\viktor\ìîè äîêóìåíòû\zm_block_house.log for the cause.

-----   END   hlrad -----




** Executing...
** Command: Copy File
** Parameters: "c:\documents and settings\viktor\ìîè äîêóìåíòû\zm_block_house.bsp" "C:\Program Files\Valve Hammer Editor\maps\zm_block_house.bsp"

The command failed. Windows reported the error:
  "Íå óäàåòñÿ íàéòè óêàçàííûé ôàéë."
P.S. Вот ето же надо выкладывать да!?
 

MARK2580

New member
27.07.09
983
34
querlo сказав(ла):
Привет! Я начинающий маппер ненадо меня обсирать и т.д.
Понимаю что этот вопрос нубовский но все же
Почему когда я скомплилировал карту у меня нету bsp!? А все остальное есть!
Исключи из путей русские буквы
c:\documents and settings\viktor\ìîè äîêóìåíòû\zm_block_house
 

strchi

Guest
S
=) мммда боянный вопрос насчет того что кириллицу из пути к сдк долой)
 

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