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не компилит почему-то

Miha-nik

Марксист
19.04.09
29
36
не компилит почему-то

помогите, было всё нормально а теперь в хамере нажимаю ран и в окне процесса появляется ошибка. мол немогу найти бсп файл.
почему такая лажа?
 

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Robin Hood

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На карте наверняка присутствует ошибка. Жми "Alt+P". Далее посмотри, есть ли ошибка.
 

qpAHToMAS

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22.10.06
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2 Miha-nik:
Выложи полный лог компиляции, а не скриншот. Для этого, после неудачной компиляции нажми на "Copy to clipboard" кнопку в окне с логом и вставь сюда скопированный текст, советую его заключить в спец. тэг кода (
кнопка в полной форме ответа).
 

Robin Hood

Guest
R
qpAHToMAS сказав(ла):
2 Miha-nik:
Выложи полный лог компиляции, а не скриншот. Для этого, после неудачной компиляции нажми на "Copy to clipboard" кнопку в окне с логом и вставь сюда скопированный текст, советую его заключить в спец. тэг кода (
кнопка в полной форме ответа).
Совершенно верно.
 

Miha-nik

Марксист
19.04.09
29
36
Код:
** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files\Counter-strike 1.6"


** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT_1~1.7P1\hlcsg.exe
** Parameters: "c:\program files\rumba"

hlcsg v2.5.3 rel Custom Build 1.7p15 (Jun  3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT_1~1.7P1\hlcsg.exe "c:\program files\rumba"
Entering c:\program files\rumba.map

Current hlcsg Settings
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       2 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
max lighting memory   [ 6291456 ] [ 6291456 ]
priority              [  Normal ] [  Normal ]

noclip                [     off ] [     off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
clip hull type        [  legacy ] [  legacy ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
nullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%... (0.02 seconds)
SetModelCenters:
40%...50%...90%... (0.00 seconds)
CSGBrush:
50%... (0.02 seconds)

Using Wadfile: \program files\counter-strike 1.6\valve\halflife.wad
 - Contains 0 used textures, 0.00 percent of map (3116 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\cstrike\cs_assault.wad
 - Contains 0 used textures, 0.00 percent of map (22 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\cstrike\cs_dust.wad
 - Contains 0 used textures, 0.00 percent of map (28 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\cstrike\cs_havana.wad
 - Contains 0 used textures, 0.00 percent of map (122 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\cstrike\mytexture.wad
 - Contains 0 used textures, 0.00 percent of map (1 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\cstrike\de_aztec.wad
 - Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS'
 - Warning: Larger than expected texture (348972 bytes): 'THANKS'
 - Contains 0 used textures, 0.00 percent of map (24 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\cstrike\de_airstrip.wad
 - Contains 1 used texture, 100.00 percent of map (69 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\cstrike\cs_office.wad
 - Contains 0 used textures, 0.00 percent of map (102 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\cstrike\pldecal.wad
 - Contains 0 used textures, 0.00 percent of map (1 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\cstrike\prodigy.wad
 - Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\cstrike\itsitaly.wad
 - Contains 0 used textures, 0.00 percent of map (99 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\cstrike\de_storm.wad
 - Contains 0 used textures, 0.00 percent of map (74 textures in wad)

Warning: More than 8 wadfiles are in use. (12)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.


Texture usage is at 0.08 mb (of 4.00 mb MAX)
0.08 seconds elapsed

-----   END   hlcsg -----




** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT_1~1.7P1\hlbsp.exe
** Parameters: "C:\Program Files\Counter-strike 1.6\cstrike\mapsc:\program files\rumba"

ERROR: Could not open logfile C:\Program Files\Counter-strike 1.6\cstrike\mapsc:\program files\rumba.loghlbsp v2.5.3 rel Custom Build 1.7p15 (Jun  3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT_1~1.7P1\hlbsp.exe "C:\Program Files\Counter-strike 1.6\cstrike\mapsc:\program files\rumba"
Error: Can't open C:\Program Files\Counter-strike 1.6\cstrike\mapsc:\program files\rumba.p0

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT_1~1.7P1\hlvis.exe
** Parameters: "c:\program files\rumba"

hlvis v2.5.3 rel Custom Build 1.7p15 (Jun  3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT_1~1.7P1\hlvis.exe "c:\program files\rumba"
Error: Portal file 'c:\program files\rumba.prt' does not exist, cannot vis the map


-----   END   hlvis -----




** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT_1~1.7P1\hlrad.exe
** Parameters: "c:\program files\rumba"

hlrad v2.5.3 rel Custom Build 1.7p15 (Jun  3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT_1~1.7P1\hlrad.exe "c:\program files\rumba"
>> There was a problem compiling the map.
>> Check the file c:\program files\rumba.log for the cause.

-----   END   hlrad -----




** Executing...
** Command: Copy File
** Parameters: "c:\program files\rumba.bsp" "C:\Program Files\Counter-strike 1.6\cstrike\maps\rumba.bsp"


** Executing...
** Command: Copy File
** Parameters: "c:\program files\rumba.pts" "C:\Program Files\Counter-strike 1.6\cstrike\maps\rumba.pts"

The command failed. Windows reported the error:
  "Íå óäàåòñÿ íàéòè óêàçàííûé ôàéë."
 

FiEctro

Супер Модератор
Команда форуму
Супер Модератор
28.07.06
17 167
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  • Золотая медаль 213
  • Neh
Warning: More than 8 wadfiles are in use. (12)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.

Обрати внимание на эти строки, а еще на пробелы в путях к вадам.
 

Robin Hood

Guest
R
Код:
Warning: More than 8 wadfiles are in use. (12)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.
Не много ли WAD'ников используешь?
 

Frenzy

Decepticon
14.10.05
592
35
0
0
Cybertron
2 Miha-nik:
папку counter-strike 1.6 переименнуй в counter-strike и в настройках везде пути исправь соответственно. Мне помагало.
 
Останнє редагування:

Robin Hood

Guest
R
Точно не скажу, но вот:
Имена ваших ВАД файлов сохраняются в отдельную строку в *.map файл. И если у вас слишком много вадов, то превышается лимит символов на одну строку в вашем *.map файле. Я предполагаю, что максимальное значение символов: 256..
 

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