HL2 не все модели есть на карте
То что есть в хаммере нет в игре,в логе видел ошибки а как исправить?
http://rghost.ru/2005200
То что есть в хаммере нет в игре,в логе видел ошибки а как исправить?
http://rghost.ru/2005200
В логе должно быть что-то типоШтекер сказав(ла):То что есть в хаммере нет в игре,в логе видел ошибки а как исправить?
http://rghost.ru/2005200
Но возможно и такое...materialPath: E:\Program Files\S_Source_New\episodic\materials
Loading E:\Program Files\S_Source_New\Новая папка (3)\ep3_in_city_0_40.vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 228 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing E:\Program Files\S_Source_New\Новая папка (3)\ep3_in_city_0_40.prt...done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (203654 bytes)
Error! prop_static using model "models/props_c17/FurnitureTable002a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/props_c17/FurnitureTable002a.mdl"!
Error! prop_static using model "models/props_interiors/furniture_lamp01a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/props_interiors/furniture_lamp01a.mdl"!
Error! prop_static using model "models/props_lab/monitor02.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/props_lab/monitor02.mdl"!
Error! prop_static using model "models/props_c17/consolebox03a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/props_c17/consolebox03a.mdl"!
Error! To use model "models/props_lab/citizenradio.mdl"
with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/props_lab/citizenradio.mdl"!
Error! To use model "models/tanker/tanker2.mdl"
with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/tanker/tanker2.mdl"!
Error! To use model "models/tanker/tanker1.mdl"
with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/tanker/tanker1.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 2091 texinfos to 888
Reduced 222 texdatas to 159 (9659 bytes to 7557)
Writing E:\Program Files\S_Source_New\Новая папка (3)\ep3_in_city_0_40.bsp
2 seconds elapsed
Модель не поддерживает prop_static, так как скомпилена без параметра $staticprop. Ставь через prop_dynamic, prop_physics_override.Вот эта строка не понятна:
Error! To use model "models/tanker/tanker2.mdl"
with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/tanker/tanker2.mdl"!
