[HL] Sewer (Beta)
Hello Community,
today I want to present you the first Beta-Version of my Half Life Modification named Half-Life: Sewer.
This Mod has nothing to do with Black-Mesa or Gordon Freeman, it plays in its own „universe“, as the name say it plays in a sewer.
Details of the Project:
Name: Half-Life: Sewer
Type: Singleplayer-Mission
Languages: german/englisch
Engine: Half-Life v.1110 (Non-Steam Version)
This beta version only contain one map.
Story:
The player doesn't know, how he got into the sewer, but he wants as fast as possible out of this „shit“. Very fast the player notice that there are happening curious things, and soon he finds first signals that are affirming his theories: dead employees, are pointing to, that there is nothing good going on down here. Maybe there are secret activities or a underground complot?
But at the moment the priority is to find a way through the stinking sewer, and to solve the enigmas. But not only the enigmas are the enemy of the player, also a secret organisation is standing behind all the death and harm.
The player only know one thing: he doesn't want to suffer the same destiny, as the dead employees he has found.
Get up into a stinking Adventure…
Gameplay:
This Modification should not offer brainless shooting action, it also offers enigmas, you have to solve. It plays in a sewer (underground), what doesn't have to mean, that you won't get to the outside (ground) through the gameplay.
Rounded off by some video sequences, where you also will get more information about the „B.O.T.S.“ (Black Operation Team Seven) organisation and their goals.
Because of that, I'm searching for synchron speakers, who will give the leaders of „B.O.T.S.“ a voice (also in the video sequences).
Beta-Version:
This is the Beta-Version of the Mod, and only contains the first map, of ca. 7 Maps (without video sequences). In this Map you don't see enemies, but you have to solve alot of enigmas, to get a feel of the gameplay.
Media:
Enemies:
This enemies are replacing the HGrunts and are more dangerous.
They are part of „B.O.T.S.“.
Leaders of the organisation:
This are the four „heads“ behind „B.O.T.S.“.
From left to right: 1. Founder and leader of the organisation, 2. Expert for weapons and their errand, 3. Expert for tactics and instructor for terrorists, 4. a politician who has affiliated to the organisation, to fight for a better world. He has contacts to big concerns, like arms manufacturer and power stations (atomic plant).
Screenshots:




Recruitment:
I'm searching for 4 synchron speaker, who like to give one of the Leaders above a voice. In the english version will all dialogs be in english. You should speak very good english for that.
If you want to help you can contact me via the E-Mail addy down there, and please attach a example (sample file).
Contact:
E-Mail: [email protected]
Website: http://sewer.blurarts.com (in work)
Download:
Here you can download the Beta-Version of Half-Life: Sewer:
Sewer Beta Version
Now enjoy playing the Beta! ;D
Marcel N.
The mod was done by Marcel N., not me!
Hello Community,
today I want to present you the first Beta-Version of my Half Life Modification named Half-Life: Sewer.
This Mod has nothing to do with Black-Mesa or Gordon Freeman, it plays in its own „universe“, as the name say it plays in a sewer.
Details of the Project:
Name: Half-Life: Sewer
Type: Singleplayer-Mission
Languages: german/englisch
Engine: Half-Life v.1110 (Non-Steam Version)
This beta version only contain one map.
Story:
The player doesn't know, how he got into the sewer, but he wants as fast as possible out of this „shit“. Very fast the player notice that there are happening curious things, and soon he finds first signals that are affirming his theories: dead employees, are pointing to, that there is nothing good going on down here. Maybe there are secret activities or a underground complot?
But at the moment the priority is to find a way through the stinking sewer, and to solve the enigmas. But not only the enigmas are the enemy of the player, also a secret organisation is standing behind all the death and harm.
The player only know one thing: he doesn't want to suffer the same destiny, as the dead employees he has found.
Get up into a stinking Adventure…
Gameplay:
This Modification should not offer brainless shooting action, it also offers enigmas, you have to solve. It plays in a sewer (underground), what doesn't have to mean, that you won't get to the outside (ground) through the gameplay.
Rounded off by some video sequences, where you also will get more information about the „B.O.T.S.“ (Black Operation Team Seven) organisation and their goals.
Because of that, I'm searching for synchron speakers, who will give the leaders of „B.O.T.S.“ a voice (also in the video sequences).
Beta-Version:
This is the Beta-Version of the Mod, and only contains the first map, of ca. 7 Maps (without video sequences). In this Map you don't see enemies, but you have to solve alot of enigmas, to get a feel of the gameplay.
Media:
Enemies:
This enemies are replacing the HGrunts and are more dangerous.
They are part of „B.O.T.S.“.
Leaders of the organisation:
This are the four „heads“ behind „B.O.T.S.“.
From left to right: 1. Founder and leader of the organisation, 2. Expert for weapons and their errand, 3. Expert for tactics and instructor for terrorists, 4. a politician who has affiliated to the organisation, to fight for a better world. He has contacts to big concerns, like arms manufacturer and power stations (atomic plant).
Screenshots:




Recruitment:
I'm searching for 4 synchron speaker, who like to give one of the Leaders above a voice. In the english version will all dialogs be in english. You should speak very good english for that.
If you want to help you can contact me via the E-Mail addy down there, and please attach a example (sample file).
Contact:
E-Mail: [email protected]
Website: http://sewer.blurarts.com (in work)
Download:
Here you can download the Beta-Version of Half-Life: Sewer:
Sewer Beta Version
Now enjoy playing the Beta! ;D
Marcel N.
Post automatically merged:
The mod was done by Marcel N., not me!
Останнє редагування:
... mapping so-so...
