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Half-Life 2: Deathmatch, SDK, Source Engine Update

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Только что стало доступным обновление для Half-Life 2: Deathmatch, Source SDK, и Source Engine.
Перезапустите Стим и обновления скачаются автоматически.

Half-Life 2: Deathmatch
Added SLAM, Stunstick and Crowbar
Added dm_steamlab
Fixed game_score entity not awarding points
Added team specific spawn points ( info_player_combine, info_player_rebel)
Optimized weapon firing effects bandwidth usage

Source SDK
Added source code for Half-Life 2 multiplayer (Run the Create a Mod link)
Added ability to create new shaders. See Authoring Shaders In Source for documentation
Added new tool and source code of DemoTool.exe -- which shows the high-level structure of .dem files
Added source code for Source Model Viewer included (src utils hlmviewer)
Added source for Half-Life 2 Airboat model
Fixed issues with Steam account names with ..
Fixed FacePoser flex sliders
Hammer limits framerate in 3D views to 300fps -- eliminates overheating problems

Source Engine
Fixed screenshots/save games being saved in the wrong place
Fixed hang in rcon server
Fixed server crash where banned players could retry/cancel quickly during connection
Fixed crash when a user specifies a heapsize that is too large
Fixed play command crashing on dedicated servers
Fixed bspzip d assets in maps not loading properly
Added FCVAR_CHEAT to r_shadowids
HLTV port/server can be completely disabled by command line parameter -nohltv
 

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Half-Life: Alyx release

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