hlcsg v2.5.3 rel Custom Build 1.7 (Aug 27 2010)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlcsg -----
Command line: hlcsg.exe -estimate crossfire -nowadtextures
Entering crossfire.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
10 brushes (totalling 60 sides) discarded from clipping hulls
CreateBrush:
(0.19 seconds)
SetModelCenters:
(0.02 seconds)
CSGBrush:
(0.70 seconds)
Using Wadfile: \hl files\mywads\ssc1.wad
- Warning: Larger than expected texture (348972 bytes): 'Безымянный'
- Warning: Larger than expected texture (348972 bytes): '1'
- Contains 30 used textures, 100.00 percent of map (610 textures in wad)
added 1 additional animating textures.
Texture usage is at 1.06 mb (of 4.00 mb MAX)
1.07 seconds elapsed
----- END hlcsg -----
hlbsp v3.4 VL33 (Feb 2 2014)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlbsp -----
Command line: hlbsp.exe -estimate crossfire -maxnodesize 1
Arguments: -estimate crossfire -maxnodesize 1
Error: Can't open crossfire.b0
----- END hlbsp -----
hlvis v3.4 VL33 (Feb 2 2014)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlvis -----
Command line: hlvis.exe -estimate -full crossfire
Arguments: -estimate -full crossfire
>> There was a problem compiling the map.
>> Check the file crossfire.log for the cause.
----- END hlvis -----
hlrad v3.4 VL33 (Feb 2 2014)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlrad -----
Command line: hlrad.exe -estimate -chart -noskyfix -extra -dscale 1 -bounce 4 -smooth 100 crossfire
Arguments: -estimate -chart -noskyfix -extra -dscale 1 -bounce 4 -smooth 100 crossfire
>> There was a problem compiling the map.
>> Check the file crossfire.log for the cause.
----- END hlrad -----