Z-O-M-B-I-E сказав(ла):
Вот:
** Executing...
** Command: "D:\Проги\Соурс\bin\cstbsp.exe"
** Parameters: -game "D:\Game\CSS\cstrike" "D:\Архивы\csssdk_CODED_LOCK"
----- Binary Space Partition and Calculated Subtractive Geometry ----
Custom Source Tools 1.2 Final
Built by Adam 'amckern' McKern on (Feb 25 2006)
Please submit Bugs or Ideas to
[email protected]
CST Based on code by, Valve Software LLC
Common Complie errors can be found at
http://www.interlopers.net/errors/errors.php
The Worst stuff is always the worst to clean up!
1 threads
materialPath: D:\Game\CSS\cstrike\materials
Loading D:\Архивы\csssdk_CODED_LOCK.vmf
material "tile/tilefloor001b" not found
Material not found!: TILE/TILEFLOOR001B
material "brick/brickwall009a" not found
Material not found!: BRICK/BRICKWALL009A
material "plaster/plasterceiling005b" not found
Material not found!: PLASTER/PLASTERCEILING005B
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing D:\Архивы\csssdk_CODED_LOCK.prt...done (0)
Can't load skybox file sky_day01_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (2277 bytes)
Emitting linux collision data (use -nolinuxdata to disable).
Building Physics collision data...
done (0) (2277 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Writing D:\Архивы\csssdk_CODED_LOCK.bsp
0 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "D:\Архивы\csssdk_CODED_LOCK.bsp" "D:\Game\CSS\cstrike\maps\csssdk_CODED_LOCK.bsp"